﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PSPmmo.LoginServer.Network
{
    partial class PacketHandler
    {
        void HandleAuth(Packet packet)
        {
            Console.WriteLine("Incoming auth packet from: {0}", tcpClient.Client.RemoteEndPoint);
            Console.WriteLine(packet.GetData());

            tcpClient.Client.Send(Encoding.UTF8.GetBytes("Client Accepted"));
        }
    }
}
